Nov 27, 2023
Joe Slack, a frequent guest of the show, joined me once again to help me dip our toes into the conversation about AI art in board games. We did our best to explain AI art from our knowledge base and to explore some of the uses of it so far and even what future uses should look like.
I have an ongoing cough, so I did my best to remove those loud coughs.
I asked ChatGPT to write me a script for a podcast about AI art. I will release that as an episode in December.
Also, I asked ChatGPT to create an Arkham Horror trick-taking game. The game is enclosed in quotation marks.
"Absolutely! Let's call it "Eldritch Echoes: Arkham Trickery." Here's a basic idea for how the game might work:
Number of Players: 3-5
Objective: Players aim to gather Eldritch Echoes, fragments of cosmic knowledge, by winning tricks through strategic card play.
Setup:
Gameplay:
Winning:
Strategy:
Thematically: Incorporate elements of Arkham Horror lore, where players are investigators seeking cosmic knowledge, encountering mystical artifacts, eldritch creatures, and otherworldly spells.
Remember, the fun in trick-taking games often lies in their simplicity and the layers of strategy that develop as players become more familiar with the deck and its nuances. Adjustments and balancing may be needed through playtesting, but this framework could provide a solid foundation for an Arkham Horror trick-taking game!"