Heuristics. A popular board game word. Jonny Pac and Jeff Warrender join me to talk about heuristics. What is it? How can it be applied to improving designs? This was a good education for me as a budding designer.
Credit: strategy by priyanka from the Noun Project
People respond to incentives. Offer up a juicy reward and one can encourage or discourage all kinds of behaviors. Game design is about leveraging those incentives to get players to act in meaningful ways. Jonny Pac and John Vallerand join me to talk about incentives.
Credit: incentive by Eucalyp from the Noun Project
On Who, What, Why? we discuss game design with game designers and try to learn more about the game design process from the people who design games. Each episode we interview a designer of card games, board games, role playing games, or video games. We have both mainstream and independent developers as guests.