Preview Mode Links will not work in preview mode

A podcast about topics in game design featuring all of the many people who come together to make games possible.

May 23, 2020

Heuristics. A popular board game word. Jonny Pac and Jeff Warrender join me to talk about heuristics. What is it? How can it be applied to improving designs? This was a good education for me as a budding designer.

 

Credit: strategy by priyanka from the Noun Project


May 21, 2020

Andrew Tullsen, manager of Print n Play, joined me to talk about the evolution of Print n Play the studio and his own journey as a print n play'er.

Credit: Printer by Philipp Petzka from the Noun Project


May 19, 2020

People respond to incentives. Offer up a juicy reward and one can encourage or discourage all kinds of behaviors. Game design is about leveraging those incentives to get players to act in meaningful ways. Jonny Pac and John Vallerand join me to talk about incentives.

Credit: incentive by Eucalyp from the Noun Project