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A podcast about topics in game design featuring the many people who come together to make games possible.

Jan 26, 2021

Jason Lee, chief creative officer at Pixelmatic and creator of Infinite Fleet, joined me to talk about designing games for the digital space. We talked about some of the games he has worked on, namely Age of Empires 4 and Company of Heroes. And we talked about what it felt like to be in charge at a smaller game studio...


Jan 17, 2021

Ed and Sam Stockton, designers and owners of BA Games, joined me to talk about their first game coming to Kickstarter in February. This game Cult of the Deep brings a twist to the social deduction game. We discussed the development of the game and more.

Credit: Pentacle by Kyle Tezak from the Noun Project


Jan 15, 2021

Jonny, Ode, and Julian joined me for a discussion of a board game related topic: catch up mechanics. What purpose do they serve? How are they implemented? Why aren't they called Ketchup mechanics? What does Heinz know? The important questions.

Credit: Ketchup by Made x Made from the Noun Project


Jan 12, 2021

Tony Tran and Emma Larkins, both designers and organizers of their own board game design groups, joined me to talk about board game design groups. We discussed how both became part of their groups and how they create the right atmosphere for designers and players to feel creative and safe.

Credits: group by Javier...


Jan 6, 2021

Roci, illustrator for Uchibacoya Games over in Japan, was kind enough to join me on the show to talk about how she got into games, her inspiration for her beautiful artwork, and gaming culture in Japan. She is currently responsible for all of the cover art for Uchibacoya Games. Also, like many gamers, has found that...