Apr 15, 2020
Jeff Warrender and Jonny Pac joined me for a discussion about designing goals and objectives in games. We looked at the importance of mechanical and narrative goals and how those help keep the players engaged and focused. We reference Jeff's upcoming book, You Said This Would Be Fun a bunch.
Credits: soccer goal by...
Apr 13, 2020
If you ever found yourself wondering what the Romans have ever done for you, this episode is the right one for you. In this episode, I have Gary and Steve, 2/3rds of the Ragnar Brothers, on to talk about their latest, and potentially last game, The Romans. Their career has spanned 30 years, and it seems fitting that...
Jan 26, 2020
AJ Porfirio, president of Van Ryder Games, joined me to talk about one of the most important topics in board gaming: shipping. Shipping can be difficult to predict, which causes great stress for publishers, and can feel like a "rip off" to buyers, which causes a great deal of agitation. Luckily, AJ was kind enough to...
Dec 2, 2019
Kathleen Mercury, teacher and board game designer, joined me to discuss gaming in the classroom. We focused on how she first started weaving gaming into her classroom and more importantly how she inspires students to design. She's awesome.
Oct 27, 2019
Mike Meyer, designer of many RPG supplements including the latest Vast Kaviya, joined me to discuss what goes into designing a supplement for an existing IP. We specifically discussed his latest endeavor, which is a sword & sorcery world filled with barbarism and dinosaurs.
If this sounds like something of interest to...