A Podcast of Interviews With Designers of Board Games, Card Games, Role Playing Games & Video Games.
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John Vallerand, designer of the upcoming Cartographia and With a Smile and Gun, joined me to talk about games with variable setup. John lays out the 4 ways that this variety can take shape in a game and 3 ways variety helps players.

Credits: icon created by priyanka at noun project

Direct download: W3_S22_E01_Variable_Setup_with_John_Vallerand56.mp3
Category:Season 22 -- posted at: 9:00am EDT

Jeff Warrender and Jonny Pac joined me for a discussion about designing goals and objectives in games. We looked at the importance of mechanical and narrative goals and how those help keep the players engaged and focused. We reference Jeff's upcoming book, You Said This Would Be Fun a bunch.

Credits: soccer goal by iconpacks from the Noun Project

Direct download: W3_S21_E10_Game_goals_with_Jeff_Warrender_and_Jonny_Pac64.mp3
Category:Season 21 -- posted at: 9:00am EDT

If you ever found yourself wondering what the Romans have ever done for you, this episode is the right one for you. In this episode, I have Gary and Steve, 2/3rds of the Ragnar Brothers, on to talk about their latest, and potentially last game, The Romans. Their career has spanned 30 years, and it seems fitting that we would focus on a game about an empire than spanned a considerable length of time.

Credits: Colosseum icon by Befoolish at noun project

Direct download: W3_S21_E09_The_Romans_with_Ragnar_Bros_80.mp3
Category:Season 21 -- posted at: 9:00am EDT



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Description
On Who, What, Why? we discuss game design with game designers and try to learn more about the game design process from the people who design games. Each episode we interview a designer of card games, board games, role playing games, or video games. We have both mainstream and independent developers as guests.

Season 10 releases between March 16 and July 26

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