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A podcast about topics in game design featuring the many people who come together to make games possible.

Aug 26, 2015

Pay Dirt, designed by Tory Niemann, is an auction and engine building game about mining for gold in Alaska. Players must bid on new equipment, workers, and land claims to turn those claims into profitable gold. Every round starts with an auction and ends with a worker assignment phase. At the end of the round,...


Aug 22, 2015

Our second episode features John Ariosa, well-known board game artist. Some of his games include Mice and Mystics, Floating Market, and Bullfrogs. His four premises were cute school girlsdollsblood sport, and heartwarming.

In an effort to bring more content to our listeners, we have subtracted the game design...


Aug 16, 2015

Smoke & Mirrors, designed by Chip Beauvais, is a bluffing style micro-game on Kickstarter now. The game is being published by Jason Tagmire (Pretense, Pixel Lincoln) as part of his wallet game series. Each player is a magician who must create better and better tricks than his or her opponent. The game play is similar to...


Aug 11, 2015

Our first episode featured Jamey Stegmaier of Stonemaier Games. His four premises were time travel, psychic powers, cafe, and street culture.

In an effort to bring more content to our listeners, we have subtracted the game design segment from the end of our episodes and are releasing these segments on their own. We...


Aug 6, 2015

Channel A, designed by Ewen Cluney, is a party game about pitching anime television shows to a single producer. Each player is given 10 cards with words that can be used to make up the title. The producer chooses 2 of 5 premise cards and reads them aloud. These cards may say "robotic" and "hamsters" or "chinese fantasy"...