Preview Mode Links will not work in preview mode

A podcast about topics in game design featuring the many people who come together to make games possible.

Oct 27, 2015

Kill Shakespeare is a comic series created by Anthony Del Col and Conor McCreery. In 2014 IDW published a game of the same name based on the comic series. The comic story follows the adventures of some of the bard's most famous characters as they search for the bard himself. Some characters have only good intentions...


Oct 23, 2015

Who, What, Why presents our sixth episode of Designing Games with Game Designers which features David Miller, designer of the handmade Mint Tin series of games. In this episode we used the themes and mechanics found on boardgamizer.com. David's three themes and mechanics were cathedral, illuminati, tournament, word...


Oct 19, 2015

Brewcrafters, designed by Ben Rosset, is a worker placement game about designing a brewery, brewing beer, and selling that delicious beer to win the game. Brewcrafters can be compared to Agricola in terms of style and complexity, and that is not a knock on the game. Players use their workers to, among some of the...


Oct 13, 2015

Who, What, Why presents our fifth episode of Designing Games with Game Designers which features Christophe Raimbault, designer of the 2015 Spiel des Jahres winner Colt Express. In this episode we use the themes and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. Chris' three...


Oct 7, 2015

Mint Tin games, designed by David Miller, is a series of (currently) 3 games that fit entirely in small Altoid-sized tin. The 3 games are Pirates, Aliens, and Mini Apocalypse. These are games that you can play anywhere whether waiting for dinner at a restaurant or on line at the DMV. The charm of these games is that...