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A podcast about topics in game design featuring the many people who come together to make games possible.

Dec 26, 2015

This episode is jammed pack with guests. We have Cédrick Chaboussit, designer of Discoveries along with Anne Cecile and her husband Cédric Lefebvre, owners of Ludonaute. Cédric Lefebvre is also known for Yggdrasil.

Our discussion focused on Ludonaute's process for publishing games, the relationship between designer...


Dec 22, 2015

Who, What, Why presents our tenth episode of Designing Games with Game Designers which features Alexander Argyropoulus, general manager of Mage Company. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. Alex's three themes,...


Dec 16, 2015

Bruno Cathala is a French game designer responsible for such games as Abyss, Five Tribes, 7 Wonders Duels, and Shadows Over Camelot. He was kind enough to come on our show to discuss his thoughts on game design in relation to some of his games.

Our discussion focused on how Bruno approaches his game design and discussed...


Dec 11, 2015

Who, What, Why presents our ninth episode of Designing Games with Game Designers which features Jon Gilmour, co-designer of Dead of Winter. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. Jon's three themes, components, and...


Dec 6, 2015

Dead of Winter, co-designed by Jon Gilmour and Isaac Vega, is a cooperative betrayer game like Battlestar Galactica but set in a zombie apocalypse. In Dead of Winter players work together to accomplish a particular goal while surviving the apocalypse. Each player controls a small group of survivors who must use their...