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A podcast about topics in game design featuring the many people who come together to make games possible.

Dec 6, 2015

Dead of Winter, co-designed by Jon Gilmour and Isaac Vega, is a cooperative betrayer game like Battlestar Galactica but set in a zombie apocalypse. In Dead of Winter players work together to accomplish a particular goal while surviving the apocalypse. Each player controls a small group of survivors who must use their actions to best help the group. The twist to the game is that one player may be a betrayer working against the common goal. Each player is given a secret objective card, which encourages players to act in suspicious ways.

Our discussion focused on the crossroads card system, which presents challenges that players will have to decide on. Will the challenge benefit everyone or just one player? We also discussed the secret goals and betrayer cards. Finally, we discussed working with a co-designer.

If you have any interest in Dead of Winter, check out for more information. While this appears to be a zombie game, it is nothing like the zombie games so many people complain about.