A Podcast of Interviews With Designers of Board Games, Card Games, Role Playing Games & Video Games.
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In the 34th episode of the most talked about board game segment, Board Game Brainstorm, Chris O'Neal, co-founder of Brotherwise Games, joins me to tackle a giant, likely dying many times before finally stabbing it repeatedly in the forehead. We brainstorm an idea or two for the iconic PS2 game Shadow of the Colossus. This was a fun discussion because the source material is such a neat game that removes the boring grind and thrusts the player right into the boss fight, over and over and over again.

Direct download: W3_E34_Board_Game_Brainstorm_with_Chris_ONeal.mp3
Category:Brainstorm -- posted at: 10:30pm EST

In the 33rd episode of the most entertaining side-segment of any board game podcast, Board Game Brainstorm, Filip Neduk, designer of Adrenaline, joins me to rack our brains around the game WarCraft or Star Craft. Essentially, we tackled the real time strategy genre. Listen for our wacky ideas to a genre that needs more representation in board gaming.

Direct download: 33_W3_E33_Board_Game_Brainstorm_with_Filip_Neduk.mp3
Category:Brainstorm -- posted at: 10:46pm EST

In the 32nd episode ever of Board Game Brainstorm Nicole Kline and Anthony Amato, co-designers of Lazer Ryderz, join me to tackle the ultimate challenge of bringing a great board game to Blobolonia with the game A Boy and His Blob. Technically, we created 2 games, and one I look forward to trying out late night at a con one day.

Direct download: 32_W3_E32_Board_Game_Brainstorm_with_Nicole_and_Anthony.mp3
Category:Brainstorm -- posted at: 3:28pm EST

In the 31st episode ever of the newly renamed Board Game Brainstorm Isaac Shalev co-designer of Seikatsu, joins me to tackle the challenge of designing a great card game version of the classic Nintendo game Contra. We came up with some really cool ideas that would make for a great Contra board game. Enjoy!

Direct download: 31_W3_E31_Board_Game_Brainstorm_with_Isaac_Shalev.mp3
Category:Brainstorm -- posted at: 1:05pm EST

In this episode with Diane Sauer I renamed the segment Designing Games with Game Designers to Board Game Brainstorm. Diane Sauer, co-owner of Shoot Again Games and designer of Pinball Showdown, joins me to tackle the challenge of designing a good card game version of the classic arcade game Joust. You know, the one starring knights with lances riding ostriches trying to kill pterodactyls. That one.

Direct download: 30_W3_E30_Board_Game_Brainstorm_with_Diane_Sauer_1.mp3
Category:Brainstorm -- posted at: 9:58pm EST



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Description
On Who, What, Why? we discuss game design with game designers and try to learn more about the game design process from the people who design games. Each episode we interview a designer of card games, board games, role playing games, or video games. We have both mainstream and independent developers as guests.

Season 10 releases between March 16 and July 26

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