A Podcast of Interviews With Designers of Board Games, Card Games, Role Playing Games & Video Games.
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Isaac Vega, designer of hit games such as Ashes and Dead of Winter, joins the show to discuss his games and how his games involve and tell an incredible number of stories. Dead of Winter's crossroads cards and Ashes deep world-building immerse the players in another realm through both the mechanics and theme of each game. Isaac talks about the challenges and rewards of telling stories through games.

If you would like to learn more about either game, please visit PlaidHatGames.com for more information. And if you'd like to learn more "facts" about Isaac, feel free to email or Tweet or FB post to this show.

Direct download: 06_W3_S14_E06_Narrative_in_Games_with_Isaac_Vega_1_1.mp3
Category:Season 14 -- posted at: 9:49pm EDT

Who, What, Why presents our twenty-fourth episode of Designing Games with Game Designers featuring hit designer Isaac Vega. He is the designer of Dead of Winter, Ashes, City of Remnants, and Bio Shock Infinites. In this episode Isaac offered up a unique way to make a Jumanji board game that offers the same experience as the movie.

This episode features an advertisement from my friends at Game and a Curry and their Hangover on August 20th in Allentown, PA. Click for more info: Hangover

Direct download: 24_W3_E24_Designing_Games_with_Isaac_Vega.mp3
Category:Designing Games -- posted at: 12:17am EDT

World renowned designer and president of Lone Shark Games, Mike Selinker, joined me for a discussion of semi-coop games. We explored what players can expect in the new expansion to Betrayal at the House on the Hill and learned about the wide array of creative people who contributed haunts to the new game, Widow's Walk. We also discussed how Pathfinder the Adventure Card Game informed Lone Shark's upcoming Apocrypha.

If you would like to learn more about Lone Shark Games and the cool games they publish, check out Lone Shark Games on the web.

Direct download: 05_W3_S14_E05_Semi_Coop_Games_with_Mike_Selinker_1.mp3
Category:Season 14 -- posted at: 12:43pm EDT

Who, What, Why presents our twenty-third episode of Designing Games with Game Designers featuring renowned designer Mike Selinker. He is the designer of Pathfinder the Adventure Card Game, Apocrypha, and developer of Widow's Walk, the Betrayal at the House on the Hill game. In this episode I asked Mike how we could make a viable game based on the arcade classic Donkey Kong.

This episode features an advertisement from my friends at Game and a Curry and their Hangover on August 20th in Allentown, PA. Click for more info: Hangover

Direct download: 23_W3_E23_Designing_Games_with_Mike_Selinker.mp3
Category:Designing Games -- posted at: 9:39am EDT

Daryl Andrews, designer of the Walled City, Fantasy Fantasy Baseball, and others, might sound like a new name but he's one to keep an eye on as he has lots of designs signed out there with numerous publishers. We invited Daryl on the show to talk about what inspires him as a designer. We learned about his penchant for co-designing, which has hooked him up with many other designers. Finally, we talked about the state of design and gaming in the Great White North, Canada.

If you'd like to learn more about Daryl, check him out on Twitter or offer to co-design something with him: @DarylMAndrews

Direct download: 04_W3_S14_E04_Game_Design_with_Daryl_Andrews.mp3
Category:Season 14 -- posted at: 4:58pm EDT



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Description
On Who, What, Why? we discuss game design with game designers and try to learn more about the game design process from the people who design games. Each episode we interview a designer of card games, board games, role playing games, or video games. We have both mainstream and independent developers as guests.

Season 10 releases between March 16 and July 26

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