A Podcast of Interviews With Designers of Board Games, Card Games, Role Playing Games & Video Games.
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Justin Jacobson convinced Rob Daviau to join his crazy venture of restoring old games from the 60s, 70s, 80s, and 90s. The venture should pay off this GenCon when Restoration Games brings Stop Thief, Indulgence, and Down Force. This venture is right up Rob's alley considering his experience with licensed games back at Hasbro. Justin and Rob came on the show to talk more in-depth about their process for restoring games, the restoration of the upcoming titles, and the future of the young company.

If you wish to learn more about Restoration Games, please visit RestorationGames.com.

Direct download: 02_W3_S16_E02_Restoration_Games_with_Rob_and_Justin.mp3
Category:Season 16 -- posted at: 12:22pm EST

Trey Chambers, designer of Argent: The Consortium, joined the show to talk about his awesome worker placement game about becoming the head of a magical university. This game takes the worker placement genre and turns some of it upside-down. The game seems like it is inspired by Harry Potter, but actually came to Trey in a dream (listen to learn more). Trey talks about how he connected with Level 99 and what parts of the game were dreamlike and what parts were developed. Trey also talks about ideas he's floated for expansions, Harvest, and Empyreal.

If you like this game and want to learn more, please visit Level 99 for more information.

Background image (wand) from Lilit Kalachyan from nounproject.com

Direct download: 01_W3_S16_E01_Argent_with_Trey_Chambers_1.mp3
Category:Season 16 -- posted at: 5:52pm EST



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Description
On Who, What, Why? we discuss game design with game designers and try to learn more about the game design process from the people who design games. Each episode we interview a designer of card games, board games, role playing games, or video games. We have both mainstream and independent developers as guests.

Season 10 releases between March 16 and July 26

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