Who, What, Why presents our twelfth episode of Designing Games with Game Designers which features Cédrick Chaboussit, designer of Discoveries and Lewis & Clark, as well as Anne Cecile and Cédric Lefebvre, owners of Ludonaute. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. Jason and Charles' three themes and mechanics were Civil War, colonization, magic, storytelling, role selection, rock-paper-scissor.
The rules of this segment have changed considering the switch to the Unpub card game. At this time, we provide some themes and mechanics and have to come up with a semi-plausible game.
Alex and I participate in the discussion, so it is a collaborative venture. I hope you enjoy!