Preview Mode Links will not work in preview mode

A podcast about topics in game design featuring all of the many people who come together to make games possible.

Feb 11, 2019

Mike Gnade, designer of Maximum Apocalypse, joined me to discuss his game. We spoke quite at length about Maximum Apocalypse exploring all facets of the game's creation, theme, and mechanics.

Mushroom Cloud by Martin Smith from the Noun Project