Preview Mode Links will not work in preview mode

A podcast about topics in game design featuring all of the many people who come together to make games possible.

Oct 17, 2017

*Noir voice* Another dead body on a dimly lit city street? And I was beginning to think this city was boring. Evan Derrick, creative director of Van Ryder Games, joins the show to talk about the role of a creative director as well as plug a new game on Kickstarter right now: Detective: City of Angels. This game puts...


Sep 30, 2017

Richard Breese, designer of the Key series, Aladdin's Dragons, Reef Encounter, and more, joined me to talk about the Key Series of games. We focused on the origin of the series (thanks Mr. Keywood) and how the series changed over time. We also discussed where the series might go in the future (Keyper!).

To learn more...


Sep 19, 2017

Shari Spiro, the owner of Ad Magic, joins the show to talk about holograms and intellectual property security in the board game industry. Ad Magic created a 3D photopolymer hologram label to attach to each of their games in an effort to combat board game piracy overseas. Shari shares the genesis of this idea as well...


Sep 9, 2017

JR Honeycutt, developer and designer extraordinaire, joins me on the show to discuss what a developer does for a designer and how one contributes so vitally to the finished product. He also talks about his own journey into the role that he has landed in with Restoration Games. We finish up with a discussion of what...


Aug 18, 2017

Fernanda Suarez, artist for games such as Dead of Winter, Ashes, and Century Spice Road, joined me to talk about how she got into board game art and what it is like to be an artist in such an industry. We discussed how she dealt with large scale art projects that require tight deadlines. Fernanda is working on her...