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A podcast about topics in game design featuring the many people who come together to make games possible.

Jul 10, 2021

Jessica Metheringham and Mill Goble of Dissent Games joined me to talk about their game Library Labyrinth. We discussed the games' genesis mechanically as well as its world-building. The game features 100 women and non-male characters. We discussed why they decided to create this game.


Jul 2, 2021

Thomassie Mangiok joined me to talk about his game Nunami. We discussed the game's origins and how it exemplifies aspects of Inuit worldview through both its gameplay and production. I hope you enjoy the conversation between myself and Thomassie.

If you'd like to pick up a copy of the game, visit


Jun 29, 2021

David and Emilie of Pe Metawe in Edmonton, Alberta joined me to talk about Pe Metawe. It's a store in Canada owned by Indigenous folks that also does consulting around Indigenous outreach and representation. We discussed the goals, challenges, and successes of Pe Metawe. This was an excellent conversation.


Jun 19, 2021

Robin David, famous for his designs... board game designs such as Luzon Rails and Letter Press, joined me to talk about design in general. We had a great chat about punk music and accessibility for casual gamers.


Jun 18, 2021

Aaron and Austin of Dr. Wictz and designers of games like You Fool and Robotech Reconstruction join me to talk about points and the way that games use a couple of different point structures to drive players. We discuss point salads, and what they call point journeys.