Dogs in the
Vineyard is an Inde RPG aka "Story Game". In the words of the
designer "it's about teenage Mormons with guns". Dogs is an
innovative RPG that has garnered much acclaim for its story centric
We discuss with Vincent the inspiration behind the game along with
the design process he followed. We talk about the Dynamics he
wanted to foster and how he engendered that with his mechanics.
This episode is sponsored by Atomic Array you can listen to there
talk with Vincent in episode
26. Want to learn more about Dogs in the Vineyard?
On Who, What, Why? I discuss game design with those who make games and try to learn more about the game design process. Each episode I interview a designer, publisher, developer, artist, etc. of tabletop games such as card, board, or role playing. Some episodes discuss big ideas in design rather than individual games. I have both mainstream and independent developers as guests.