Dogs in the Vineyard is an Inde RPG aka "Story Game". In the words of the designer "it's about teenage Mormons with guns". Dogs is an innovative RPG that has garnered much acclaim for its story centric mechanics.
We discuss with Vincent the inspiration behind the game along with the design process he followed. We talk about the Dynamics he wanted to foster and how he engendered that with his mechanics.
This episode is sponsored by Atomic Array you can listen to there talk with Vincent in episode 26. Want to learn more about Dogs in the Vineyard? Read on…
On Who, What, Why? we discuss game design with game designers and try to learn more about the game design process from the people who design games. Each episode we interview a designer of card games, board games, role playing games, or video games. We have both mainstream and independent developers as guests.