A Podcast of Interviews With Designers of Board Games, Card Games, Role Playing Games & Video Games.
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Isaac Shalev, co-designer of Seikatsu and Show 'N' Tile, joined me to discuss the worker placement mechanic. We talked about what the mechanic means to us and examples of it working. We also talked about the history of the Israelites in Canaan at one point. You're in for a roller coaster of topics with this episode.

Worker by Zhenya_K from the Noun Project

Direct download: W3_S20_E08_Worker_Placement_and_More_with_Isaac_Shalev80.mp3
Category:Season 20 -- posted at: 8:55pm EDT



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On Who, What, Why? we discuss game design with game designers and try to learn more about the game design process from the people who design games. Each episode we interview a designer of card games, board games, role playing games, or video games. We have both mainstream and independent developers as guests.

Season 10 releases between March 16 and July 26

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