A Podcast of Interviews With Designers of Board Games, Card Games, Role Playing Games & Video Games.
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Erica Bouyouris, designer of Roar!, joined me to talk about her game Roar, her introduction to the hobby game world, and her experiences within that world. This conversation went all over the place, and Erica was a fount of knowledge and advice. I enjoyed having her on the show.

Credit: Canadian flag icon by Loic Poivet from NounProject.com

Direct download: W3_S19_E06_Design_and_Culture_with_Erica_Bouyouris_64.mp3
Category:Season 19 -- posted at: 5:13pm EDT

Randy Hoyt and John Shulters of Fox Trot games joined me an in depth discussion of the question "Are board games art?" We explored this topic in a myriad of ways first defining the terms art and game and then delving into how those ideas could be applied to board games. This one was a fun chat with a lot to unpack.

Credits: 1. chess piece by Ben Davis from the Noun Project 2. frame by Kari Svangstu from the Noun Project

Direct download: W3_S19_E05_Games_as_Art_with_Randy_Hoyt_and_John_Shulters_64.mp3
Category:Season 19 -- posted at: 4:50pm EDT

Nat Levan, designer of small games featured in the Button Shy line joined the show to discuss Super Tall, a game currently on Kickstarter. We focused on how the game came about and how Nat refined such a small game experience. The game is currently on Kickstarter if you are a fan of Nat's or the Button Shy line of games. This game won't disappoint you.

Go to Kickstarter to check out the campaign if this game is of interest to you: Super Tall

Credit: Building icon credited to Iconfun at Noun Project

Direct download: W3_S19_E04_SuperTall_with_Nat_Levan.mp3
Category:Season 19 -- posted at: 9:01pm EDT

In the second episode of this special series, Heather and I discuss deck building. We spend a lot of time breaking down the simplest of the deck builders, Dominion. 

Direct download: W3_S19_E03_Deckbuilding_Mechanic_Discussion_64.mp3
Category:Season 19 -- posted at: 11:13pm EDT

In this series of episodes myself and my friend Heather will explore one game mechanic or topic in game design. In this episode we discussed one of my favorite mechanics: exploration. Hope you enjoy!

P.S. Don't worry; I will still be interviewing designers, but I wanted to expand my content and try something new.

Direct download: W3_S19_E02_Exploration_Mechanic_Discussion_80.mp3
Category:Season 19 -- posted at: 8:19pm EDT

Seth Jafee, designer and co-founder of TMG, joined me to discuss game development, design, end game mechanics, and TMG's 10 year anniversary celebration coming up. It was an incredibly interesting conversation that should be of interest to many listeners.

TMG is celebrating their 10 year anniversary with a re-release of Homesteaders. 

Dragon icon created by Cassie McKown at NounProject.com

Direct download: W3_S19_E01_Development_with_Seth_Jafee_56.mp3
Category:Season 19 -- posted at: 9:12pm EDT

Matt Quock, designer of The Primary, joined the show to discuss his game that tackles the US primary system in a light-hearted and apolitical fashion. The game puts players in the roles of nondescript candidates who are seeking to become the nominee for their party. The game uses programmed actions and area control in an interesting way to keep players focused on each other while trying to hone their individual strategies.

If you like what you hear from the designer and want to back the game on Kickstarter, you can go to Kickstarter and search for "The Primary."

Ballot Box image credited to Hea Poh Lin at NounProject.com

Direct download: W3_S18_E10_Primary_with_Matt_Quock_128.mp3
Category:Season 18 -- posted at: 7:49pm EDT

Bez, designer of Wibbell++ and Yogi, joined the show to talk about her arc as a designer and the story of her games. Bez has had quite a direction and plan for herself as a designer and it was interesting to have her on the show to learn more about that. This one is long, so buckle up and make sure one card touches your pinky as you listen in.

Yogi image credited to Sitara Shah at NounProject.com

Direct download: W3_S18_E9_Stuff_by_Bez_80.mp3
Category:Season 18 -- posted at: 9:08pm EDT

Rob Daviau, originator of the legacy game idea, joins me to talk about the forth-coming Betrayal at the House on the Hill Legacy edition. I wanted to talk to Rob about the process of designing a legacy game based on a much loved and much maligned board game. We discussed the structure for the game and who decided that Betrayal would make a good candidate for the legacy treatment.

If you want to hear my interview from the Ninja vs. Pirates Podcast days with Bruce Glassco, the original designer of Betrayal, check it out at this link.

Credit for cow skull goes to Jems Mayor at nounproject.com

Direct download: W3_S18_E08_Betrayal_Legacy_with_Rob_Daviau_128.mp3
Category:Season 18 -- posted at: 1:16pm EDT

Shari Spiro, owner of Ad Magic and Breaking Games, joined me to talk about the challenges and intricacies of distribution. We focused on how she learned the game market, and how she built and is still building her company's network out there. Shiloh, my son, made a special guest appearance on the recording, which takes up only about 4 minutes of airtime in this short episode. I liked how natural the entire conversation felt, so I left his thoughts in the episode.

Credit for the weird box and arrow image behind my logo goes to Vectors Market at nounproject.com

 

 

Direct download: W3_S18_E07_Distribution_with_Shari_Spiro.mp3
Category:Season 18 -- posted at: 6:33pm EDT



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Description
On Who, What, Why? we discuss game design with game designers and try to learn more about the game design process from the people who design games. Each episode we interview a designer of card games, board games, role playing games, or video games. We have both mainstream and independent developers as guests.

Season 10 releases between March 16 and July 26

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