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A podcast about topics in game design featuring all of the many people who come together to make games possible.

Mar 28, 2019

Isaac Shalev, co-designer of Seikatsu and Show 'N' Tile, joined me to discuss the worker placement mechanic. We talked about what the mechanic means to us and examples of it working. We also talked about the history of the Israelites in Canaan at one point. You're in for a roller coaster of topics with this episode.

Worker by Zhenya_K from the Noun Project