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A podcast about topics in game design featuring all of the many people who come together to make games possible.

Jun 17, 2016

Between Two Cities, designed by Ben Rosset and Matthew O'Malley, is a competitive drafting game that asks players sitting next to each other to cooperate. While this definition might seem internally incongruous, the game requires that players cooperate with neighbors to build their cities but with the overall goal of winning the game individually. Players draft tiles that will be placed in a 4x4 grid. Six different buildings means each will score in its own way, and that is the negotiation that players must navigate to be success in this game. The real catch to the scoring mechanic is that a player's lowest scoring city between the two will be his or her's final score at the end. This gives players some interesting choices when trying to build their cities.

Ben and I discussed the genesis of this game and how he started collaborating with Matthew. We talked about how he got hooked up with Stonemaier games (the publisher of this title) since this game is fairly light for the company known for Euphoria, Viticulture, and Scythe. Ben also talked about WashingCon: a convention he runs in Washington D.C.

If you wish to learn more about either this game or the con, please visit these links: WashingCon and Stonemaier Games.