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A podcast about topics in game design featuring the many people who come together to make games possible.

Oct 31, 2022

Fabricio Leotti, designer of Hyperwars (now on KS), joined me to talk about the genre of real-time games. We explore what the term means to us, what games embody it, and where it falls flat. We also weave in discussion of how Fabricio's latest game, Hyperwars, attempts to capture the feel of real-time action.

If you'd like to learn more about Hyperwars, check out my interview with Fabricio from back in Aug of 2021! Oh, look. I released the last episode with Fabricio on a 31st as well.

If you have interest in the game, please look at the Kickstarter running right now. Hyperwars Kickstarter