Jul 17, 2020
John Vallerand, Jeff Warrender, and Jonny Pac joined me to talk about "Fairness" in a game, either on the designer or player end. We wanted to explore this concept since it is important to how a game "feels," which can ultimately make or break a game for players. This discussion was an excellent exploration of the concept that yields more questions than answers, but we wanted to give it a fair chance.
Credit: unjust by Eucalyp from the Noun Project