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A podcast about topics in game design featuring the many people who come together to make games possible.

Aug 25, 2018

Ken Spencer, creator of Rocket Age, joined the show to discuss his tabletop role playing game Rocket Age. This game is set in a 1938 that never was full of spaceships and aliens and exciting action. The game uses the vortex system to increase the cinematic feel of the game. We discussed the virtues of the vortex system as well as the amount of time that Ken put into building the world that Rocket Age inhabits.

Credits: Rocket by Denis Sazhin from the Noun Project