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A podcast about topics in game design featuring the many people who come together to make games possible.

Feb 24, 2016

Who, What, Why presents our fourteenth episode of Designing Games with Game Designers which features Chip Beauvais, designer of Chroma Cubes. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. Chip's three themes and mechanics were work place, police and firefighters, farming, set collection, roll and move, worker placement.

This episode differs from our normal Designing Games segments because Chip introduces us to something he calls Creator Appreciation Day, which takes place in the beginning of March.