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A podcast about topics in game design featuring the many people who come together to make games possible.

Mar 17, 2015

Burgle Bros designed by Tim Fowers is a cooperative heist game where players must work together to find 3 safes, crack the codes, and escape through the roof before the guards can find them. If one player is caught, the game is over. Each player takes on a unique role that has its own power that benefits the group. Players must uncover rooms and attempt die rolls when trying to crack the safes. The guards move rather randomly around the floors of the building unless an alarm is triggered. What is truly cool about the guards' movement is that the only guard who moves on a specific player's turn is the one on the floor where that player ended his or her turn. A key component to this game is learning how to manipulate the guards to best help complete the mission.

Our discussion with Tim focused on the relative ease with which this game came to life. Unlike many other games designed in this world, elements of Burgle Bros seemed to come together relatively quickly to form a cohesive and coherent game. We also talked about variants to the game both created by the designer and those yet to be created by the players. Tim is excited to see what kind of ideas people come up with that encourage more explorative play with his game.

If you wish to purchase this game, it is currently on Kickstarter from now until April 4th. I think this might be a must-have for any collection because of how much fun the game brings to the table. The game encourages teamwork and provides the kind of tension that gamers will find in popular classics like Pandemic. And the best part of this Kickstarter campaign is that this awesome game can be nabbed for only $29 USD. It's an absolute steal for an awesome game. Tim is also the designer of Wok Star and Paperback. To learn more about Tim's games, please visit Fowers.net.