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A podcast about topics in game design featuring the many people who come together to make games possible.

Dec 21, 2016

Grant Rodiek, designer of the hit game Cry Havoc, joins me for a discussion about the game. We talk about where the game came from, and I learn it was originally themed 1800s European military. We focus on the difficulty in designing asymmetric powers and making those different enough to give each player its own feel....