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A podcast about topics in game design featuring the many people who come together to make games possible.

Dec 28, 2021

Carol Mertz, senior game designer at Exploding Kittens, designer of games like Pass the Buck, and cool experiences like Hell Couch, joined me on the show to talk about multidisciplinary design. We explored her life as a designer and how her experiences in different disciplines help designers better understand their...


Dec 10, 2021

Ken Spencer, partner at Frog God Games and writer of the Tome of Wondrous Items, joined me to talk about this new 5E supplemental on Kickstarter now. Our conversation focused on the guidelines that Ken and the team employ when creating items for an established system. He also shared a snapshot of the kinds of items that...


Nov 19, 2021

Totsuca Chuo, designer of Ostia, joined me to discuss his game that uses the mancala mechanism in a unique way. Totsuca sent his answers via email, and Quentin Hudspeth provides his voice. A big thank you goes out to Saigo, who helped Totsuca translate.

Ostia comes to Kickstarter soon from Uchibacoya Piece.

Quentin...


Nov 16, 2021

Jeff Warrender, designer of Acts of the Evangelists, joins me and Jonny to talk about self-publishing and producing 100 copies of his game. We discuss a lot of details about the production of games like box sourcing, shipping considerations, and more.

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Nov 2, 2021

Anya Combs, director of games at Kickstarter, joined me to talk about Kickstarter, her journey into the games industry, and her passion of music. This was an excellent chat with some great insights into the games industry and where it can be improved.