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A podcast about topics in game design featuring the many people who come together to make games possible.

Dec 27, 2017

Eric Reuss, designer of Spirit Island, joined me to talk about this impressive game. Spirit Island puts players in the roles of spirits of an island recently colonized by 16th and 17th century European-looking figures. Unlike games that focus on colonizing and settling an unexplored land, this game has players repelling those colonizers. The game presents an interesting take on what is a prolific style in the board game hobby without being didactic. The component quality adds to the impressive game play quality.