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A podcast about topics in game design featuring the many people who come together to make games possible.

Oct 23, 2017

Filip Neduk, designer of Adrenaline, joins the show to discuss his amazingly thematic and fun take on the first person shooting genre. Adrenaline makes players quake in their boots as they roam the narrow corridors and open sight lines searching for guns to seal their opponents' doom. The innovative damage system gives players short half-lives but plenty of bonuses to their abilities before another unreal shot ends them.

We focused on the origins of the game and how Filip ended up working with CGE. We also discussed some of our favorite FPS games from back in the day.

Adrenaline shot by Sergey Demushkin at NounProject.com