A Podcast of Interviews With Designers of Board Games, Card Games, Role Playing Games & Video Games.
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Mouse Guard is an RPG which is based on a comic book series of the same name. The game focuses on a patrol of guard mice who's job it is to defend the territories, keep the peace and deliver mail. The game has novel mechanics and solves some key problems of RPGs, or rather it embraces behavior that some think of as dysfunctional.

We discuss with the designer Luke Crane his design process and design goals. Most of the discussion focuses many game elements (mechanical and advice) that Mouse Guard has, but other games lack.

Direct download: NvP_4x06_-_Mouse_Guard_with_Luke_Crane.mp3
Category:Season 4 -- posted at: 1:00am EDT

Polaris is an RPG where each player has a Hero who's stories are separate from the other Heroes at the table. Each hero, in turn gets a scene about them, and the other players GM as a group. The game is very much about saying what you want to happen, and having it happen.

We discuss with Ben the areas in which his game departs from traditional RPG design. We investigate why he took his game down this alternative path, both the GM to Hero ratio and the innovative conflict mechanics.

Direct download: NvP_4x05_-_Polaris_with_Ben_Lehmon.mp3
Category:Season 4 -- posted at: 1:00am EDT

Dungeons and Dragons is the grand-daddy of all RPGs. Its influence is so far reaching, its amazing. If you ever killed a monster, took its stuff, got experience points and then leveled up you owe DnD a huge debt.

We interviewed Mike Mearls the current lead designer of Dungeons and Dragons. We discuss with him the design challenges inherent with designing a game which so much history; both in terms of previous editions of the game, and the large volumes of official DnD fiction. We also discuss Mike's work on pre-written adventures, and on how Indie RPGs have influenced his design process.

To get the latest on the DnD world go to DnDInsider.com

Direct download: NvP_4x04_-_Dungeons_and_Dragons_with.mp3
Category:Season 4 -- posted at: 1:00am EDT

Pandemic is a cooperative board game about saving the Earth from deadly diseases. We discuss with Matt Leacock the challenges unique to cooperative board games

Direct download: NvP_4x03_-_Pandemic_with_Matt_Leacock.mp3
Category:Season 4 -- posted at: 1:00am EDT

In this episode we talk to Vincent Baker about his rpg Poison'd. We discuss with him the his intent in designing the game. We also talk about what its like to reuse / re-purpose ideas (like escalation) in a new RPG. Also we talk about the controversy (so listen to the end)

Direct download: NvP_4x02_--_Poisond_with_Vincent_Baker.mp3
Category:Season 4 -- posted at: 1:00am EDT

In this episode we talk about Are You the Traitor with Andrew Looney of Looney Labs. Are You the Traitor is a party game for 4 - 10+ people where the object is to find the traitor. The game is very similar to the popular party game Werewolf(aka Mafia). In fact Are you the Traitor was inspired by Werewolf. Andy said, i love Werewolf, but i could make it better. We talk to him about how to "fix" a game that you really love.

Direct download: NvP_4x01_-_Are_you_the_Traitor_with_Andrew_Looney.mp3
Category:Season 4 -- posted at: 1:00am EDT



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Description
On Who, What, Why? we discuss game design with game designers and try to learn more about the game design process from the people who design games. Each episode we interview a designer of card games, board games, role playing games, or video games. We have both mainstream and independent developers as guests.

Season 10 releases between March 16 and July 26

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