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A podcast about topics in game design featuring the many people who come together to make games possible.

Feb 17, 2016

Resistor_, designed by Nicole Kline and Anthony Amato, is a two-player game where players take on the roles of opposing computers trying to hack each other's network to drop the other to Defcon 1. The game is played in turns consisting of the same 3 actions though the order of those actions may differ from turn...


Feb 6, 2016

Ophir, designed by Jason Kingsley and Charles Wright, is a resource management, pick-up-and-deliver game that uses dice in a really neat way. Players are merchants trying to trade good for money to buy silver and gold in order to build the temple of Ophir. Players move around a small 7-hex map that offers lots...


Jan 27, 2016

Vincent Dutrait, the well-known board game artist and illustrator, joined us for a chat about the process of illustrating art for board games. Vincent has illustrated a lot of popular board games like Discoveries, Lewis and Clark, Tschak!, the 2nd edition of Medici, and many, many more.

Our discussion focused on Vincent...


Jan 16, 2016

Ignacy Trzewiczek, owner of Portal Games and designer of games like Robinson Crusoe and Imperial Settlers, shared his thoughts with us on board game design and publishing.

Our discussion focused on his process for designing and publishing games. We explored the idea of how games create narrative experiences and why that...


Jan 6, 2016

Jason Tagmire, owner of Button Shy Games and designer of Seven 7's among others, brings to the hobby a concept similar to a Wine of the Month Club. Starting this January Button Shy brings a monthly board game club to Patreon for board gamers. Every month of this year Button Shy is organizing both kickstarter and...