Who, What, Why presents our seventeenth episode of Designing Games with Game Designers featuring JT Smith, owner of the Game Crafter and designer of The Captain Is Dead. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycutt. The three themes and mechanics were prehistory, mafia, trains, drafting, drinking, co-op.
Alex and I participate in the discussion, so it is a collaborative venture. I hope you enjoy!