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A podcast about topics in game design featuring the many people who come together to make games possible.

Feb 6, 2016

Ophir, designed by Jason Kingsley and Charles Wright, is a resource management, pick-up-and-deliver game that uses dice in a really neat way. Players are merchants trying to trade good for money to buy silver and gold in order to build the temple of Ophir. Players move around a small 7-hex map that offers lots...