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A podcast about topics in game design featuring the many people who come together to make games possible.

Oct 7, 2015

Mint Tin games, designed by David Miller, is a series of (currently) 3 games that fit entirely in small Altoid-sized tin. The 3 games are Pirates, Aliens, and Mini Apocalypse. These are games that you can play anywhere whether waiting for dinner at a restaurant or on line at the DMV. The charm of these games is that they are component-lite yet provide enjoyable game experiences. The added bonus is that they fit in your pocket. In Pirates, each player wants to use pairs of mini cards and dice to destroy each other's ship. The game feels like a sea-worthy battle of tug of war. In Aliens, players compete using the Ticket to Ride card acquisition mechanic to complete badges related to becoming better abductors of humans and Earth fauna. In Mini Apocalypse, players frantically roll dice to try to escape a monster by getting 4 of their people into the fallout shelter. Be careful because if the monster die reaches zero, the game ends with both players losing.

Our discussion focused on the inspiration for the Mint Tin series and what kind of places David could take the series in the future. We also explored each game and its mechanics. Finally, an important topic of conversation was the amount of work David puts into packaging his games, which he does by hand. Impressive work.

If you are interested in learning more about the Mint Tin series or ordering a copy (I'd recommend Aliens or Mini Apocalypse), please visit David's website: Subquark.com.